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WiiMote Controlled Humanoid Robot

 
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BillB
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PostPosted: Fri Dec 14, 2007 11:55 pm    Post subject: WiiMote Controlled Humanoid Robot Reply with quote

I have managed to get the WiiMote to control my RoboNova.

Check it out:



It is a very basic implementation and still a bit jittery - but serves as a proof of concept. At the moment each WiiMote only controls only one shoulder servo – but there is no hurdle to using more servos (I just have not had the time yet to program the RN1 accordingly).

Looking forward, I think the limiting factor will be the configuration of the Robonova arm servos and the lack of a yaw sensor on the WiiMote – I will have to rely upon the thumb direction controller for directional walking.

Enjoy

Bill
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JonHylands
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PostPosted: Sat Dec 15, 2007 12:48 am    Post subject: Reply with quote

Hey Bill,

Did you see this:

http://www.robots-dreams.com/2007/12/amazing-i-sobot.html

- Jon
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Robo1
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PostPosted: Sat Dec 15, 2007 4:28 am    Post subject: Reply with quote

Very nice Very Happy

You should get him to run around using the remote to guide it.

Bren
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BillB
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PostPosted: Sat Dec 15, 2007 8:23 am    Post subject: Reply with quote

Thanks Jon - infact I saw the robots-dreams post straight after I started this thread. I guess great minds think alike Wink . Interesting that Robodance uses the Nunchuck, I did not realise that it had an accelerometer as well Idea.

Robo1 - yep the buttons could be used to control the direction. Perhaps I should try using the forward direction button to walk forwards and then use the existing arm movements to adjust the course - so hopefully the RN1 will be able to walk in a straighter line.
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NovaOne
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PostPosted: Sat Dec 15, 2007 7:45 pm    Post subject: Reply with quote

Hi Bill

Nice demo. Do you interface the Wiimote's to the PC first the same way you do with your XBox controller, then relay them to the RN-1? If so how?
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BillB
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PostPosted: Sun Dec 16, 2007 11:38 pm    Post subject: Reply with quote

Novaone - yes it works on a similar principle to my wireless XboX controller software.

The WiiMote sends a bluetooth signal to my PC, the PC interprets the bluetooth signal into Pitch and Roll (there is no Yaw on the Wii), and a corrresponding byte (via an angle lookup table) is sent to the Robonova also via bluetooth. Then, on reciept of the byte sent by the PC the Robonova simply performs the corresponding move.
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