EZPhysics was only tested in Windows. If Ogre3D works in WiNE, then there's hope that EZPhysics can work in that environment too. actuatedcharacter.com is an alias to a wordpress blog site http://actuated.wordpress.com/
. (the domain is .com not .org)
There are currently a couple of developers that are can resolve bugs in EZPhysics. I hope that many people find it useful. If someone wants to develop a real-time visual simulation linked with Simulink and/or Robotis servos, then this framework provides a great starting point.
Bug reports can be submitted via sourceforge or through the contact info on ezphysics.org