New to Bioloid

Bioloid robot kit from Korean company Robotis; CM5 controller block, AX12 servos..
18 postsPage 1 of 21, 2
18 postsPage 1 of 21, 2

New to Bioloid

Post by venomphil » Tue Mar 19, 2013 11:14 am

Post by venomphil
Tue Mar 19, 2013 11:14 am

Hi RoboSvvy,

I've just gotten myself a New Bioloid GP, havng loads of fun with it in both soccer and battle modes. ^_^

My question: Is there a database of pre-defined moves available for me to add to the robot? For example i've seen youtube videos of the robot doing push-ups. Could you give me some info how I go about getting my bot to do more?

Thanks Phil :?:
Hi RoboSvvy,

I've just gotten myself a New Bioloid GP, havng loads of fun with it in both soccer and battle modes. ^_^

My question: Is there a database of pre-defined moves available for me to add to the robot? For example i've seen youtube videos of the robot doing push-ups. Could you give me some info how I go about getting my bot to do more?

Thanks Phil :?:
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Post by venomphil » Wed Mar 20, 2013 1:13 pm

Post by venomphil
Wed Mar 20, 2013 1:13 pm

Hi RoboSavvy,

I'm guessing from the lack of response / reading a few previous posts on this forum that one dosent exist?

Ok well, if there any tutorials out there on how to use the included software?
Say for example is it possible to see the code that lets the robot punch?

My apologies - I've very vinilla when it comes to robots and my Bioloid, but I have loads of enthusiasm and really want to get stuck in ^_^
Hi RoboSavvy,

I'm guessing from the lack of response / reading a few previous posts on this forum that one dosent exist?

Ok well, if there any tutorials out there on how to use the included software?
Say for example is it possible to see the code that lets the robot punch?

My apologies - I've very vinilla when it comes to robots and my Bioloid, but I have loads of enthusiasm and really want to get stuck in ^_^
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Post by Gort » Wed Mar 20, 2013 5:40 pm

Post by Gort
Wed Mar 20, 2013 5:40 pm

I wish that I could help you but I don't have a Bioloid GP.

I do have a Bioloid Premium kit Humanoid but I do not think we can share code though.

Have you seen the code examples here:

http://support.robotis.com/en/product/b ... rogram.htm

There is also a lot of tutorials and code examples on the support website.
I wish that I could help you but I don't have a Bioloid GP.

I do have a Bioloid Premium kit Humanoid but I do not think we can share code though.

Have you seen the code examples here:

http://support.robotis.com/en/product/b ... rogram.htm

There is also a lot of tutorials and code examples on the support website.
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Post by venomphil » Wed Mar 20, 2013 5:48 pm

Post by venomphil
Wed Mar 20, 2013 5:48 pm

Hi Gort,

Thanks for the reply ^_^

I believe the robot already has the basic program set up (e.g. the 3 modes, soccer, battle and performance)

I'm very new to all this and wanted to know if there a way i can see the "code" that lets him kick

My end game is to create my own mode that combines punches and kicks

Thanks Phil

(Great name btw, is that reference to the Nebulan headmaster Gort, from transformers? or we talking Gort - The Day the Earth Stood Still?)
Hi Gort,

Thanks for the reply ^_^

I believe the robot already has the basic program set up (e.g. the 3 modes, soccer, battle and performance)

I'm very new to all this and wanted to know if there a way i can see the "code" that lets him kick

My end game is to create my own mode that combines punches and kicks

Thanks Phil

(Great name btw, is that reference to the Nebulan headmaster Gort, from transformers? or we talking Gort - The Day the Earth Stood Still?)
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Post by venomphil » Wed Mar 20, 2013 10:40 pm

Post by venomphil
Wed Mar 20, 2013 10:40 pm

Hi RoboSavvy,

Just having a look around the RoboPlus Task - One question: Is it possible to download the current .tsk file from the robot?

I've managed to open a .tsk file I found from support.robotis
(bio_gp_humanoid_en.tsk) Which I'm guessing is the same on installed on the robot ^_^

Thanks Phil
Hi RoboSavvy,

Just having a look around the RoboPlus Task - One question: Is it possible to download the current .tsk file from the robot?

I've managed to open a .tsk file I found from support.robotis
(bio_gp_humanoid_en.tsk) Which I'm guessing is the same on installed on the robot ^_^

Thanks Phil
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Post by Gort » Wed Mar 20, 2013 10:52 pm

Post by Gort
Wed Mar 20, 2013 10:52 pm

Gort - The Day the Earth Stood Still

I don't think you can download the code from your robot.

The default program in the GP should be the same as the one in the robot.

Look at the tutorials here for ideas on how to program your robot

http://support.robotis.com/en/product/b ... torial.htm
Gort - The Day the Earth Stood Still

I don't think you can download the code from your robot.

The default program in the GP should be the same as the one in the robot.

Look at the tutorials here for ideas on how to program your robot

http://support.robotis.com/en/product/b ... torial.htm
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Post by venomphil » Thu Mar 21, 2013 12:50 pm

Post by venomphil
Thu Mar 21, 2013 12:50 pm

Sorry for the slow reply the forum limits new posters, all sorted now (thanks PedroR)

Thanks for the Info Gort, thats really helped alot ^_^

I figured out how to see the command code and how each move is put together, I guess if i wanted to put together my own mode (e.g. phil custom mode) i could chop and change the the bio_gp_humanoid_en.tsk code or just add to the end.

Currently U = Soccer mode D = Battle mode and L/R = Performance

If change performance to just = L
That leaves me R to put together phil custom mode!
I'm thinking just a mixture of the existing kicks and punches, just to see if i can do it :)

Does all that sound possible Gort? Love to hear your thoughts (y)
Sorry for the slow reply the forum limits new posters, all sorted now (thanks PedroR)

Thanks for the Info Gort, thats really helped alot ^_^

I figured out how to see the command code and how each move is put together, I guess if i wanted to put together my own mode (e.g. phil custom mode) i could chop and change the the bio_gp_humanoid_en.tsk code or just add to the end.

Currently U = Soccer mode D = Battle mode and L/R = Performance

If change performance to just = L
That leaves me R to put together phil custom mode!
I'm thinking just a mixture of the existing kicks and punches, just to see if i can do it :)

Does all that sound possible Gort? Love to hear your thoughts (y)
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Post by venomphil » Mon Mar 25, 2013 5:45 pm

Post by venomphil
Mon Mar 25, 2013 5:45 pm

I've moved on since my last post in the creation of a "phil" mode.
I picked out R and assigned it to a selection of standard moves - All working as hoped ^_^

Quick question: Does anyone have any none standard motions for Bioloid GP and would be willing to share? I'd like to get him doing something different and see how this process works (without going through the effort of developing any from scratch, just yet)

Thanks
I've moved on since my last post in the creation of a "phil" mode.
I picked out R and assigned it to a selection of standard moves - All working as hoped ^_^

Quick question: Does anyone have any none standard motions for Bioloid GP and would be willing to share? I'd like to get him doing something different and see how this process works (without going through the effort of developing any from scratch, just yet)

Thanks
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Post by Gort » Tue Mar 26, 2013 7:51 pm

Post by Gort
Tue Mar 26, 2013 7:51 pm

Sounds good venomphil!

I think there will be a few Bioloid GPs at Robogames. Can you go?

http://robogames.net/index.php

keep us updated on your progress.
Sounds good venomphil!

I think there will be a few Bioloid GPs at Robogames. Can you go?

http://robogames.net/index.php

keep us updated on your progress.
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Post by venomphil » Wed Mar 27, 2013 11:25 am

Post by venomphil
Wed Mar 27, 2013 11:25 am

Hi Gort,

Thanks for the tip, although it seems their community pages are unavailable?

Is there normally a forum on that site?

If i cant find anything, i'll have a crack at making my own (that is the next step, really) What would people sugest would be a good first motion...

Im thinking adding a Block to the fighting style, or maybe the high kick thats on the literature that comes with bioloid

Thanks
Hi Gort,

Thanks for the tip, although it seems their community pages are unavailable?

Is there normally a forum on that site?

If i cant find anything, i'll have a crack at making my own (that is the next step, really) What would people sugest would be a good first motion...

Im thinking adding a Block to the fighting style, or maybe the high kick thats on the literature that comes with bioloid

Thanks
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Post by venomphil » Thu Mar 28, 2013 11:05 am

Post by venomphil
Thu Mar 28, 2013 11:05 am

Hi Gort,

I had a crack at putting together my first motion last night and found it surprising easy!

Ok 3 hours for a move isn't the quickest, but i think i've put together something really cool looking - I've gone for a block stance, which im hoping the robot can use to defend from attackers.

I've widened his base to give him more stability, twisted his torso to give the attacker less to his and rased the right arm to gard the body.

Really getting into this ^_^

I'm going to give the high kick ago over the bank holiday friday - I'll update on my progress.
Hi Gort,

I had a crack at putting together my first motion last night and found it surprising easy!

Ok 3 hours for a move isn't the quickest, but i think i've put together something really cool looking - I've gone for a block stance, which im hoping the robot can use to defend from attackers.

I've widened his base to give him more stability, twisted his torso to give the attacker less to his and rased the right arm to gard the body.

Really getting into this ^_^

I'm going to give the high kick ago over the bank holiday friday - I'll update on my progress.
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Post by Gort » Thu Mar 28, 2013 4:10 pm

Post by Gort
Thu Mar 28, 2013 4:10 pm

Very cool!

Sounds like you are having fun?

Next step is show people what you are doing. Post a video to youtube if you can.
Very cool!

Sounds like you are having fun?

Next step is show people what you are doing. Post a video to youtube if you can.
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Error

Post by venomphil » Fri Apr 05, 2013 11:06 am

Post by venomphil
Fri Apr 05, 2013 11:06 am

Hi Guys,

Hit appon an error :/

When i attach the robot using RoboPlus and download the program – I get

Error
Error detected. Unable to download!

=== Line Check (Untitled) ===
Unable to find ‘Start Program’
=== Total Error: 1 ===

Is there a way to fix this?

Thanks Phil
Hi Guys,

Hit appon an error :/

When i attach the robot using RoboPlus and download the program – I get

Error
Error detected. Unable to download!

=== Line Check (Untitled) ===
Unable to find ‘Start Program’
=== Total Error: 1 ===

Is there a way to fix this?

Thanks Phil
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Post by PedroR » Mon Apr 08, 2013 6:16 pm

Post by PedroR
Mon Apr 08, 2013 6:16 pm

Try re installing the firmware.

Open Roboplus Manager and there should be a button to restore the Controller firmware (i don't remember the exact option anymore).

It should guide you through re installing the Robotis firmware on the controller which is essential to have Roboplus Motion and Task work correctly.

Pedro.
Try re installing the firmware.

Open Roboplus Manager and there should be a button to restore the Controller firmware (i don't remember the exact option anymore).

It should guide you through re installing the Robotis firmware on the controller which is essential to have Roboplus Motion and Task work correctly.

Pedro.
Last edited by PedroR on Tue Apr 09, 2013 11:07 am, edited 1 time in total.
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Post by venomphil » Tue Apr 09, 2013 9:49 am

Post by venomphil
Tue Apr 09, 2013 9:49 am

All sorted, crisis avoided

Thanks for all the help!
All sorted, crisis avoided

Thanks for all the help!
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